LoLex Party
Day 5 - Boot: 00d 00h 00m - AET:
Game Started: 04/07/2016 - Last Updated: 06/02/2016 - League of War Legends v1.6 - Editing
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
InfernusMachine
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
7500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
srstarry
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
mechshaq
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
4500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 6470 / 27000 ] Lightning Strike [ 6470 / 81000 ]
clord666
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
1500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 16470 / 27000 ] Counter Break [ 16470 / 81000 ]
GottaGoFast
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
1500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 33030 / 81000 ]
countsuperc
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
9500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 43155 / 81000 ]
jgujgu
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 5655 / 27000 ] Overdrive [ 5655 / 81000 ]
lvda_1
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 1505 / 27000 ] Meteor Strike II [ 1505 / 81000 ]
TacticsCommand
Units repair +1 additional HP (note: liable for costs).
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 26830 / 27000 ] Covering Fire [ 26830 / 81000 ]
ahanzhe1
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 14455 / 27000 ] Super Snipe [ 14455 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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