Chess in fog with powers
Day 12 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/24/2016 - Last Updated: 05/16/2016 - 5vs5 Chess on AWBW (kinda)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
clord666 clord666
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
5000
Tower Shield [ 5425 / 27000 ] Tower of Power [ 5425 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
Jackie Milton Jackie Milton
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
4000
Tower Shield [ 4905 / 27000 ] Tower of Power [ 4905 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
ahanzhe1 ahanzhe1
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
5000
Urban Blight [ 60 / 27000 ] High Society [ 60 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Player team
lavagainer lavagainer
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
5000
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 33095 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
ChrisRedfield ChrisRedfield
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
5000
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 30635 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
RedBlupi RedBlupi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
5000
Snipe Attack [ 24015 / 27000 ] Super Snipe [ 24015 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
TacticsCommand TacticsCommand
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
5000
Max Force [ 27000 / 27000 ] Max Blast [ 27050 / 81000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
jgujgu jgujgu
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
5000
Max Force [ 23975 / 27000 ] Max Blast [ 23975 / 81000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
a9977321 a9977321
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
5000
Tower Shield [ 26705 / 27000 ] Tower of Power [ 26705 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
liandry liandry
Units gain +10% attack and +10% defense.
5000
None [ 17980 / 27000 ] Ex Machina [ 17980 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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