The Other Side
Day 11 - Boot: 00d 00h 00m - AET:
Game Started: 05/16/2016 - Last Updated: 08/15/2016 - Why Did the Iron Cross the Road?
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Jackie Milton
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
7000
  • 0
  • 0
  • 0
Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 32980.1 / 81000 ]
Efil4zagginjj
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13160
  • 0
  • 0
  • 0
Player team
Gold Rush [ 11155.6 / 27000 ] Power of Money [ 11155.6 / 81000 ]
Just Look at My OP…
Units cost is reduced to 90% (10% cheaper).
5900
  • 0
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 37055.2 / 81000 ]
InfernusMachine
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10000
  • 0
  • 0
  • 0
Player team
Copter Command [ 20874.1 / 27000 ] Airborne Assault [ 20874.1 / 81000 ]
ichbinsehselber
Units cost +20% more to build, but gain +30% attack and defense.
8960
  • 0
  • 0
  • 0
Player team
Morale Boost [ 13034.5 / 27000 ] Samurai Spirit [ 13034.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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