Day 12 - Boot: 00d 00h 00m - AET:
Game Started: 05/22/2016 - Last Updated: 07/12/2016 - 5 vs 2 vs 1 (The Better Version)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BobCW
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Double Time [ 24890 / 27000 ] Victory March [ 24890 / 81000 ]
napolean
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
6000
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    Units in vision only
  • 0
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    0/?
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Player team
Double Time [ 19165 / 27000 ] Victory March [ 19165 / 81000 ]
liandry
Units repair +1 additional HP (note: liable for costs).
4300
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    Units in vision only
  • 0
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    0/?
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Player team
Lucky Lass [ 15915 / 27000 ] Covering Fire [ 15915 / 81000 ]
TRANLord
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
2500
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    Units in vision only
  • 0
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    0/?
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 81000 ]
fuandon
Units (even air units) gain +10% attack power on plains.
6000
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    Units in vision only
  • 0
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    0/?
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Player team
Beat Down [ 5210 / 27000 ] Block Rock [ 5210 / 81000 ]
ahanzhe1
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
800
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    Units in vision only
  • 0
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    0/?
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Player team
Turbo Charge [ 10325 / 27000 ] Overdrive [ 10325 / 81000 ]
InfernusMachine
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
200
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Max Force [ 16890 / 27000 ] Max Blast [ 16890 / 81000 ]
Castanietzsche
Units gain +30% attack, but lose -20% defense.
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Knuckleduster [ 7615 / 27000 ] Haymaker [ 7615 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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