4 .VS. 4
Day 11 - Boot: 00d 00h 00m - AET:
Game Started: 03/20/2006 - Last Updated: 05/13/2006 - Pizza Frenzy
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
got chicken?
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11600
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 17250 / 27000 ] Overdrive [ 17250 / 81000 ]
yarediscool
Units gain +10% attack.
8000
  • 0
  • 0
  • 0
Player team
Black Wave [ 6672.8 / 27000 ] Black Storm [ 6672.8 / 81000 ]
jhuni
Units cost +20% more to build, but gain +30% attack and defense.
10140
  • 0
  • 0
  • 0
Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 34135.6 / 81000 ]
dross
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19500
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
alex77095
Units (even air units) gain +10% attack power on plains.
19000
  • 0
  • 0
  • 0
Player team
Beat Down [ 14750 / 27000 ] Block Rock [ 14750 / 81000 ]
soma
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
39500
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 11500 / 27000 ] Super Snipe [ 11500 / 81000 ]
Freezie
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
6400
  • 0
  • 0
  • 0
Player team
POWER
slydog18
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11000
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.