The art of war 37568
Day 13 - Boot: 00d 00h 00m - AET:
Game Started: 06/24/2016 - Last Updated: 09/03/2016 - Flower of Scotland
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
webbs62
Units gain +10% attack.
8100
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SUPER
smyrin
Units cost +20% more to build, but gain +30% attack and defense.
4240
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 36191.4 / 81000 ]
Mariko
Units cost +20% more to build, but gain +30% attack and defense.
5040
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Morale Boost [ 19587.6 / 27000 ] Samurai Spirit [ 19587.6 / 81000 ]
farmboy6212
No day-to-day abilities.
6400
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 32839.5 / 81000 ]
Herr destructor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
1200
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Snipe Attack [ 26785.4 / 27000 ] Super Snipe [ 26785.4 / 81000 ]
TacticsCommand
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13100
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 28437.7 / 81000 ]
Darkelf64
Units cost is reduced to 90% (10% cheaper).
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Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 81000 ]
Uchin
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
200
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Gold Rush [ 27000 / 27000 ] Power of Money [ 42411.7 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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