Thron hunting 2
Day 18 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 10/08/2016 - Last Updated: 02/04/2017 - Games of Thrones
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Herr destructor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
1500
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POWER
ZhugeTsuki
Units gain +10% attack.
6500
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Black Wave [ 17666 / 27000 ] Black Storm [ 17666 / 81000 ]
Operand
Units cost is reduced to 90% (10% cheaper).
5890
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Barter [ 27000 / 27000 ] Merchant Union [ 32083.4 / 81000 ]
mechshaq
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
0
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POWER
lobo171
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
28300
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Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
BuyAVowel
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16800
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 81000 ]
Schreck
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
298
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Gold Rush [ 10700.2 / 27000 ] Power of Money [ 10700.2 / 81000 ]
orz desu
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
0
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Market Crash [ 27000 / 27000 ] War Bonds [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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