Day 4 - Boot: 00d 00h 00m - AET:
Game Started: 03/24/2006 - Last Updated: 04/28/2006 - 7 vs 1 is easy for the mighty kunoichi
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Kuroro
Unaffected by snow, but rain affects him the same as snow would for others.
17000
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Player team
Blizzard [ 6300 / 27000 ] Winter Fury [ 6300 / 81000 ]
nintendofanboy
Unaffected by snow, but rain affects him the same as snow would for others.
9000
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 47800 / 81000 ]
xephonpilot
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
175000
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
mysmallaznworld
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
35000
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Player team
Lightning Drive [ 450 / 27000 ] Lightning Strike [ 450 / 81000 ]
daay
Unaffected by snow, but rain affects him the same as snow would for others.
94000
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Nyvelion
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
87600
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Player team
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 63000 / 81000 ]
ralphkingofthewolves
Units cost is reduced to 90% (10% cheaper).
700
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
RedNifre
Units gain +10% attack.
0
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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