Day 4 - Boot: 00d 00h 00m - AET:
Game Started: 01/29/2017 - Last Updated: 03/09/2017 - Europe Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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AnarchistToad
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
6000
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
shen150
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
1200
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
AceChaos
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
1000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
computer555
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
600
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Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
mechshaq
Units cost +20% more to build, but gain +30% attack and defense.
0
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Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
gunGale
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
2000
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Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Herr destructor
Units cost is reduced to 90% (10% cheaper).
600
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
ajisamust
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
578312
Units cost +20% more to build, but gain +30% attack and defense.
0
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Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
LoneShadow
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
1000
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
iking96
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
0
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Criminal Wolf
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
1200
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
StayTech
Units cost is reduced to 90% (10% cheaper).
600
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Airwalker
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
0
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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