Day 17 - Boot: 00d 00h 00m - AET:
Game Started: 02/07/2017 - Last Updated: 04/04/2017 - Agnew Pain
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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InfernusMachine
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
4200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 13692.9 / 27000 ] Super Snipe [ 13692.9 / 81000 ]
Tsunami [ 4328 / 27000 ] Typhoon [ 4328 / 81000 ]
feup
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
1900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 12410.2 / 27000 ] Merchant Union [ 12410.2 / 81000 ]
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 43266.5 / 81000 ]
hobbit_feup
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units cost +20% more to build, but gain +30% attack and defense.
4440
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 5121.5 / 27000 ] Meteor Strike II [ 5121.5 / 81000 ]
Morale Boost [ 22864.8 / 27000 ] Samurai Spirit [ 22864.8 / 81000 ]
Sobradentes
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
800
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Copter Command [ 23582.8 / 27000 ] Airborne Assault [ 23582.8 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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