2017_pocket_restarted
Day 10 - Boot: 00d 00h 00m - AET:
Game Started: 02/03/2017 - Last Updated: 02/14/2017 - Phantom Domain Pocket Edition Remake
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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a9977321 a9977321
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
357000
Tower Shield [ 27000 / 27000 ] Tower of Power [ 34290 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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滑稽andy666 滑稽andy666
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16000
Lightning Drive [ 26520 / 27000 ] Lightning Strike [ 26520 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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mxdcyw2000 mxdcyw2000
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
29600
Market Crash [ 27000 / 27000 ] War Bonds [ 37725 / 81000 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
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WN~diezhai WN~diezhai
Units gain +30% attack, but lose -20% defense.
3600
Knuckleduster [ 27000 / 27000 ] Haymaker [ 34270 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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SM Ephraim SM Ephraim
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
19200
POWER
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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AlphaGo AlphaGo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
200
POWER
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Everdan Everdan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
4000
Terrain Tactics [ 24425 / 27000 ] Prime Tactics [ 24425 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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superBatman superBatman
Luck on attacks is +0 to +19%.
5000
Lucky Star [ 1000 / 27000 ] Lady Luck [ 1000 / 81000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Rush_FTK Rush_FTK
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
1200
Terrain Tactics [ 17075 / 27000 ] Prime Tactics [ 17075 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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