lolo 9000 2.0
Day 17 - Boot: 00d 00h 00m - AET:
Game Started: 02/21/2017 - Last Updated: 06/20/2017 - Dreamcatcher XL
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ajisamust
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
9000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
PK-Cyanic
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11300
  • 0
  • 0
  • 0
Terrain Tactics [ 3850 / 27000 ] Prime Tactics [ 3850 / 81000 ]
AceChaos
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
2600
  • 0
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 41040 / 81000 ]
yudosai
Units repair +1 additional HP (note: liable for costs).
300
  • 0
  • 0
  • 0
Lucky Lass [ 420 / 27000 ] Covering Fire [ 420 / 81000 ]
CellShock
Units gain +10% attack and +10% defense.
0
  • 0
  • 0
  • 0
None [ 10620 / 27000 ] Ex Machina [ 10620 / 81000 ]
LoneShadow
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15800
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Capt_Hawkeye
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
500
  • 0
  • 0
  • 0
Max Force [ 7010 / 27000 ] Max Blast [ 7010 / 81000 ]
578312
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
43400
  • 0
  • 0
  • 0
Market Crash [ 5671 / 27000 ] War Bonds [ 5671 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.