the jungle is callin'
Day 19 - Boot: 00d 00h 00m - AET:
Game Started: 07/13/2017 - Last Updated: 07/31/2017 - welcome 2 the jungle
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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IPS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
700
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Player team
SUPER
Enhanced Vision [ 875 / 27000 ] Counter Break [ 875 / 81000 ]
thunderreyes
Unaffected by snow, but rain affects him the same as snow would for others. Units repair +1 additional HP (note: liable for costs).
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 41835 / 81000 ]
Lucky Lass [ 290 / 27000 ] Covering Fire [ 290 / 81000 ]
SkankHunt42
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
Eagle852
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
800
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 81000 ]
Lightning Drive [ 5100 / 27000 ] Lightning Strike [ 5100 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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