Drawbridge 8 team game
Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 04/01/2006 - Last Updated: 05/22/2006 - Drawbridge Fortress x8
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NinjaCommand
Units gain +10% attack.
23000
  • 0
  • 0
  • 0
Black Wave [ 450 / 27000 ] Black Storm [ 450 / 81000 ]
Lu_Bu
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
8000
  • 0
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
Manetheran
Units cost is reduced to 90% (10% cheaper).
23200
  • 0
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Pyrranha
Units cost +20% more to build, but gain +30% attack and defense.
8000
  • 0
  • 0
  • 0
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
bomber army man
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
8800
  • 0
  • 0
  • 0
Lightning Drive [ 17550 / 27000 ] Lightning Strike [ 17550 / 81000 ]
AdvanceBurns37
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
8000
  • 0
  • 0
  • 0
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
war_n00b30
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
30000
  • 0
  • 0
  • 0
Double Time [ 15150 / 27000 ] Victory March [ 15150 / 81000 ]
Crimson_Knight
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13000
  • 0
  • 0
  • 0
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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