8_Man_FFA_On_Small_Map
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 04/03/2006 - Last Updated: 04/23/2006 - Not quite crazy small
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mugenmidget
No day-to-day abilities.
20000
  • 0
  • 0
  • 0
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Green Earth PFC
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
24400
  • 0
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 81000 ]
Tiger Lily
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
40600
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 103680 / 81000 ]
Giantkrow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
184700
  • 0
  • 0
  • 0
SUPER
peter91
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35000
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 81000 ]
gamewizard
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
33000
  • 0
  • 0
  • 0
SUPER
Goldeneye
No day-to-day abilities.
38800
  • 0
  • 0
  • 0
Hyper Repair [ 21250 / 27000 ] Hyper Upgrade [ 21250 / 81000 ]
alex77095
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
60760
  • 0
  • 0
  • 0
Gold Rush [ 27000 / 27000 ] Power of Money [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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