BATTLE OF THE MILENIUM
Day 11 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 09/08/2017 - Last Updated: 11/26/2017 - The REAL Real (real real real) Grand Tank Massacare
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dreadnought
No day-to-day abilities.
20600
  • 0
    Units in vision only
  • 0
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Hyper Repair [ 67184.6 / 67184.6 ] Hyper Upgrade [ 76842.5 / 134369.3 ]
a9977321
No day-to-day abilities.
12800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ -3971 / 46656 ] Hyper Upgrade [ -3971 / 93312 ]
tonio777
No day-to-day abilities.
17800
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    Units in vision only
  • 0
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Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Pika Rizard
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12400
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    Units in vision only
  • 0
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Enhanced Vision [ 11784 / 46656 ] Counter Break [ 11784 / 77760 ]
Tmi489
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13700
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    Units in vision only
  • 0
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Tower Shield [ 38535 / 38880 ] Tower of Power [ 38535 / 77760 ]
fkzy12345
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
1100
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    Units in vision only
  • 0
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POWER
smyrin
Units gain +10% attack and +10% defense.
14000
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    Units in vision only
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None [ 65377.5 / 108000 ] Ex Machina [ 65377.5 / 108000 ]
AbdullahTrees
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
4400
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    Units in vision only
  • 0
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Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 65210 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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