Tower Defence Takedown
Day 20 - Boot: 00d 00h 00m - AET:
Game Started: 10/10/2017 - Last Updated: 11/13/2017 - It seams we're having a major problem
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Derpinstien3D
No day-to-day abilities. No day-to-day abilities.
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 16600 / 32400 ] Sidewinder [ 16600 / 97200 ]
Sideslip [ 27000 / 27000 ] Sidewinder [ 45000 / 81000 ]
orangebluray
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
27000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 8035 / 32400 ] Counter Break [ 8035 / 54000 ]
Hyper Repair [ 20217.5 / 27000 ] Hyper Upgrade [ 20217.5 / 81000 ]
Efil4zagginjj
Luck on attacks is +0 to +19%. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 5000 / 27000 ] Lady Luck [ 5000 / 54000 ]
Enhanced Vision [ 2500 / 27000 ] Counter Break [ 2500 / 81000 ]
calima
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Luck on attacks is +0 to +19%.
3500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 11065 / 27000 ] Overdrive [ 11065 / 54000 ]
Lucky Star [ 5532.5 / 27000 ] Lady Luck [ 5532.5 / 81000 ]
kostar|
No day-to-day abilities. No day-to-day abilities.
28500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 13700 / 27000 ] Hyper Upgrade [ 13700 / 54000 ]
Hyper Repair [ 6850 / 27000 ] Hyper Upgrade [ 6850 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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