Day 25 - Boot: 00d 00h 00m - AET:
Game Started: 10/12/2017 - Last Updated: 12/17/2017 - Spann Island but It Has a Siamese Twin and Is 4 Players and The Reefs Contain a Hidden Message
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
sulla sulla
Units cost +20% more to build, but gain +30% attack and defense.
18360
Morale Boost [ 51840 / 51840 ] Samurai Spirit [ 73271.6 / 90720 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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SoulCrusherEx SoulCrusherEx
Units gain +10% attack and +10% defense.
14800
None [ 49699.3 / 90000 ] Ex Machina [ 49699.3 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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EF-2000 Typhoon EF-2000 Typhoon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20600
Snipe Attack [ 17052 / 46656 ] Super Snipe [ 17052 / 93312 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Wayne95 Wayne95
No day-to-day abilities.
500
Hyper Repair [ 28994 / 38880 ] Hyper Upgrade [ 28994 / 77760 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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