Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 10/20/2017 - Last Updated: 01/23/2018 - The World
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ChanMM
Luck on attacks is +0 to +19%.
22500
  • 0
  • 0
  • 0
Lucky Star [ 14806.7 / 27000 ] Lady Luck [ 14806.7 / 54000 ]
支持小七
Units cost is reduced to 90% (10% cheaper).
52060
  • 0
  • 0
  • 0
Barter [ 27000 / 27000 ] Merchant Union [ 31912.5 / 45000 ]
Artamiel
Units cost is reduced to 90% (10% cheaper).
2950
  • 0
  • 0
  • 0
Barter [ 3474.5 / 27000 ] Merchant Union [ 3474.5 / 45000 ]
EF-2000 Typhoon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22100
  • 0
  • 0
  • 0
Snipe Attack [ 13294.9 / 27000 ] Super Snipe [ 13294.9 / 54000 ]
takestoolongtoplay…
No day-to-day abilities.
4000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
HotDas
Units (even air units) gain +10% attack power on plains.
4000
  • 0
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
datwill310
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18500
  • 0
  • 0
  • 0
Meteor Strike [ 26581.5 / 54000 ] Meteor Strike II [ 26581.5 / 90000 ]
coenoet
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
4000
  • 0
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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