Infinity World War
Day 56 - Boot: 00d 00h 00m - AET:
Game Started: 10/22/2017 - Last Updated: 11/14/2018 - Kharaz Mountains
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Eagle852
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
176800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 74700 / 81000 ] Victory March [ 74700 / 216000 ]
orz desu
Units (even air units) gain +10% attack power on plains.
37200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 0 / 55080 ] Block Rock [ 0 / 110160 ]
StayTech
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 19885 / 36000 ] Prime Tactics [ 19885 / 63000 ]
BuyAVowel
Units (even air units) gain +10% attack power on roads.
3800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 17015 / 27000 ] Trail of Woe [ 17015 / 45000 ]
Va.luo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 4310 / 27000 ] Victory March [ 4310 / 72000 ]
noirx
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 20455 / 27000 ] Lightning Strike [ 20455 / 81000 ]
byodin1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 2415 / 27000 ] Victory March [ 2415 / 72000 ]
Ultra_wave
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
gstar_lov3ur
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
1300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 86400 / 86400 ] Prime Tactics [ 151200 / 151200 ]
datwill310
Units (even air units) gain +10% attack power on roads.
19400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 27300 / 32400 ] Trail of Woe [ 27300 / 54000 ]
MaximumKek
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 41400 / 81000 ]
EF-2000 Typhoon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 17885 / 27000 ] Victory March [ 17885 / 72000 ]
Nemingway
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
1400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
sonicstar3739
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.