a free-for-all game
Day 31 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/06/2017 - Last Updated: 01/31/2018 - Puzzle Piece Islands v1.1
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Toastmaker
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
42339
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 51890 / 54000 ]
zeikin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
2655
  • 0
    Units in vision only
  • 0
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Double Time [ 38880 / 38880 ] Victory March [ 103680 / 103680 ]
O.laf
Units gain +30% attack, but lose -20% defense.
9714
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    Units in vision only
  • 0
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Knuckleduster [ 30790 / 38880 ] Haymaker [ 30790 / 77760 ]
zizou
Units (even air units) gain +10% attack power on roads.
41342
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    Units in vision only
  • 0
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
EF-2000 Typhoon
No day-to-day abilities.
20188
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    Units in vision only
  • 0
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Sideslip [ 25920 / 25920 ] Sidewinder [ 56620 / 64800 ]
MaximumKek
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20554
  • 0
    Units in vision only
  • 0
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    0/?
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Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Schreck
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
48402
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    Units in vision only
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Max Force [ 55987.2 / 55987.2 ] Max Blast [ 111974.4 / 111974.4 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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