World Crusher
Day 36 - Boot: 00d 00h 00m - AET:
Game Started: 11/27/2017 - Last Updated: 03/21/2018 - The World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
truckingfogdor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
8450
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
zeikin
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
96880
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Gold Rush [ 92876.3 / 92876.3 ] Power of Money [ 113398.4 / 278628.2 ]
ChrisRedfield
Units cost is reduced to 90% (10% cheaper).
275
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POWER
Schreck
Units cost is reduced to 90% (10% cheaper).
22730
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Barter [ 0 / 46656 ] Merchant Union [ 0 / 77760 ]
MaximumKek
Unaffected by snow, but rain affects him the same as snow would for others.
13400
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Blizzard [ 0 / 38880 ] Winter Fury [ 0 / 90720 ]
EF-2000 Typhoon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15500
  • 0
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 40455.3 / 54000 ]
warfog
Units gain +10% attack.
31800
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Black Wave [ 54000 / 54000 ] Black Storm [ 86157.4 / 97200 ]
Uchin
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
9400
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Snipe Attack [ 38880 / 38880 ] Super Snipe [ 77760 / 77760 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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