Day 14 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/05/2018 - Last Updated: 05/21/2018 - Europe Map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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mrree09
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
2400
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Schreck
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
0
  • 0
  • 0
  • 0
Player team
Gold Rush [ 1240 / 18000 ] Power of Money [ 1240 / 54000 ]
usmchayward
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
49200
  • 0
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Talan_Lysander
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
32000
  • 0
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
zzzZed
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
31000
  • 0
  • 0
  • 0
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
pbutter
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22000
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
summonpp
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17800
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
TheOutcastsOwn
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
The2ndBest
No day-to-day abilities.
15000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
NyGoXz
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
HyperSea
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
2500
  • 0
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
that_dude
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
37000
  • 0
  • 0
  • 0
Player team
Tower Shield [ 1400 / 27000 ] Tower of Power [ 1400 / 54000 ]
WaddleDee
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
30500
  • 0
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Eagle852
Units cost +20% more to build, but gain +30% attack and defense.
18400
  • 0
  • 0
  • 0
Player team
Morale Boost [ 1080 / 36000 ] Samurai Spirit [ 1080 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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