Tassive Makeover
Day 34 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/25/2018 - Last Updated: 05/27/2018 - 6 Countries on some Bridged Islands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ChrisRedfield ChrisRedfield
Units cost is reduced to 90% (10% cheaper).
2050
Barter [ 41139.6 / 46656 ] Merchant Union [ 41139.6 / 77760 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Julinho Julinho
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19380
Gold Rush [ 15898.3 / 25920 ] Power of Money [ 15898.3 / 77760 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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miraculous_xp miraculous_xp
Units cost is reduced to 90% (10% cheaper).
320
SUPER
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Eagle852 Eagle852
Units cost +20% more to build, but gain +30% attack and defense.
25400
Morale Boost [ 51840 / 51840 ] Samurai Spirit [ 90720 / 90720 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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sonicstar3739 sonicstar3739
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11400
Snipe Attack [ 0 / 46656 ] Super Snipe [ 0 / 93312 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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truckingfogdor truckingfogdor
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13100
POWER
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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