For diplomacy
Day 22 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/14/2018 - Last Updated: 05/19/2018 - South America Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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MegaMan-Zero
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units cost is reduced to 90% (10% cheaper).
11040
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 57500 / 81000 ]
Barter [ 2211.7 / 27000 ] Merchant Union [ 2211.7 / 81000 ]
nuclearneo577
No day-to-day abilities. No day-to-day abilities.
29800
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 59350 / 81000 ]
Talan_Lysander
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units cost is reduced to 90% (10% cheaper).
25360
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 81569.7 / 90000 ]
Barter [ 24910 / 27000 ] Merchant Union [ 24910 / 81000 ]
InfernusMachine
Units cost is reduced to 90% (10% cheaper). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
37540
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 24310.1 / 27000 ] Merchant Union [ 24310.1 / 54000 ]
Meteor Strike [ 16120 / 27000 ] Meteor Strike II [ 16120 / 81000 ]
ZeroZXL
No day-to-day abilities. Units cost is reduced to 90% (10% cheaper).
41240
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 18000 / 18000 ] Hyper Upgrade [ 54000 / 54000 ]
Barter [ 18494.8 / 27000 ] Merchant Union [ 18494.8 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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