illegals2
Day 20 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/11/2018 - Last Updated: 04/04/2018 - 6P - Immigration (Redone)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
rarky
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
600
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 5690 / 32400 ] Super Snipe [ 5690 / 64800 ]
Scut
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
WaddleDee
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28900
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Toastmaker
Units cost is reduced to 90% (10% cheaper).
1120
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 6852.6 / 32400 ] Merchant Union [ 6852.6 / 54000 ]
Emfour
Units gain +10% attack.
7000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 45000 / 45000 ] Black Storm [ 49395 / 81000 ]
ChanMM
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14200
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 42144.2 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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