waddle0228
Day 31 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/27/2018 - Last Updated: 08/04/2018 - Canalized Immigration
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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monsterfrog2323
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19300
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    Units in vision only
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SUPER
nuclearneo577
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
98100
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    Units in vision only
  • 0
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Fruitigal
Unaffected by snow, but rain affects him the same as snow would for others.
7000
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    Units in vision only
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POWER
Herr destructor
Unaffected by snow, but rain affects him the same as snow would for others.
36400
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    Units in vision only
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Blizzard [ 4450 / 37800 ] Winter Fury [ 4450 / 88200 ]
WaddleDee
No day-to-day abilities.
23200
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    Units in vision only
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Hyper Repair [ 0 / 44280 ] Hyper Upgrade [ 0 / 88560 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
7900
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    Units in vision only
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Terrain Tactics [ 14185 / 43200 ] Prime Tactics [ 14185 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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