La Le Li Lo Lu
Day 3 - Boot: 00d 00h 00m - AET:
Game Started: 05/01/2018 - Last Updated: 06/28/2018 - Whacka Mole
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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CjToast
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Double Time [ 22050 / 27000 ] Victory March [ 22050 / 72000 ]
Lightning Drive [ 11025 / 27000 ] Lightning Strike [ 11025 / 81000 ]
TheBestBert
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
jabuns
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +10% attack.
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
InTol
Units gain +10% attack. No day-to-day abilities.
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Black Wave [ 17100 / 45000 ] Black Storm [ 17100 / 81000 ]
Hyper Repair [ 8550 / 27000 ] Hyper Upgrade [ 8550 / 81000 ]
Mohw
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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