The Urges.
Day 7 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 07/15/2018 - Last Updated: 08/07/2018 - europe- the great disaster .... ww2 (alternate)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Techon
Units repair +1 additional HP (note: liable for costs).
13000
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    Units in vision only
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
dudeman33
No day-to-day abilities.
19000
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    Units in vision only
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
tristan1117
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
1000
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    Units in vision only
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Player team
Terrain Tactics [ 1650 / 36000 ] Prime Tactics [ 1650 / 63000 ]
Royal676111
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
9500
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    Units in vision only
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Player team
Enhanced Vision [ 600 / 27000 ] Counter Break [ 600 / 45000 ]
a9977321
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
600
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    Units in vision only
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Player team
Market Crash [ 3500 / 18000 ] War Bonds [ 3500 / 54000 ]
JacobP14372
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
9200
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    Units in vision only
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Player team
Max Force [ 8200 / 27000 ] Max Blast [ 8200 / 54000 ]
metalmaggot0
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
4000
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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