UK
Day 31 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/20/2018 - Last Updated: 09/21/2018 - Britain's Civil War
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
coolguy5000
Units cost is reduced to 90% (10% cheaper).
3240
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Barter [ 43200 / 43200 ] Merchant Union [ 53020 / 72000 ]
Schreck
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
25700
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Copter Command [ 40735 / 43200 ] Airborne Assault [ 40735 / 129600 ]
Linx10
Unaffected by snow, but rain affects him the same as snow would for others.
1500
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Blizzard [ 28550 / 54000 ] Winter Fury [ 28550 / 126000 ]
WISLandFAYA
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16900
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Gekka
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
22150
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Lightning Drive [ 11750 / 32400 ] Lightning Strike [ 11750 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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