2X2X2X2
Day 11 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/20/2018 - Last Updated: 09/13/2018 - 4-Way Sea Shake v2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
WISLandFAYA
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
35100
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
moonbug
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24240
  • 0
  • 0
  • 0
Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 28810 / 64800 ]
Eagle852
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
2800
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 8230 / 27000 ] Super Snipe [ 8230 / 54000 ]
Gekka
Units cost is reduced to 90% (10% cheaper).
25950
  • 0
  • 0
  • 0
Player team
Barter [ 15270 / 27000 ] Merchant Union [ 15270 / 45000 ]
gawasuke
Units cost is reduced to 90% (10% cheaper).
32700
  • 0
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
truckingfogdor
Units cost is reduced to 90% (10% cheaper).
17050
  • 0
  • 0
  • 0
Player team
Barter [ 510 / 27000 ] Merchant Union [ 510 / 45000 ]
ChrisRedfield
Units cost is reduced to 90% (10% cheaper).
37850
  • 0
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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