2 v 2 Tag Battle?!
Day 8 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 10/05/2018 - Last Updated: 10/13/2018 - (4) Bizarro World Adventures
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Red-Halo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10800
  • 0
  • 0
  • 0
Player team
Gold Rush [ 400 / 18000 ] Power of Money [ 400 / 54000 ]
Gold Rush [ 200 / 18000 ] Power of Money [ 200 / 54000 ]
supreee
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 300 / 54000 ] Meteor Strike II [ 300 / 90000 ]
Terrain Tactics [ 150 / 36000 ] Prime Tactics [ 150 / 63000 ]
littleshulk
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack.
0
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 470 / 54000 ] Meteor Strike II [ 470 / 90000 ]
Black Wave [ 715 / 45000 ] Black Storm [ 715 / 81000 ]
BlueLink9001
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
14600
  • 0
  • 0
  • 0
Player team
Morale Boost [ 780 / 36000 ] Samurai Spirit [ 780 / 63000 ]
Barter [ 540 / 27000 ] Merchant Union [ 540 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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