Load and Land
Day 20 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/06/2018 - Last Updated: 02/23/2019 - 12P - Immigration (Teleport)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
gazelle
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
22000
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  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
lvda_1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
2600
  • 0
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Hyper Repair [ 16420 / 32400 ] Hyper Upgrade [ 16420 / 64800 ]
moonbug
Unaffected by snow, but rain affects him the same as snow would for others. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12600
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    0/?
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Blizzard [ 23700 / 27000 ] Winter Fury [ 23700 / 63000 ]
Gold Rush [ 11850 / 18000 ] Power of Money [ 11850 / 54000 ]
sergi0x
Units (even air units) gain +10% attack power on plains. Units gain +10% attack.
25000
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    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
pdg_3
Units cost is reduced to 90% (10% cheaper). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
27200
  • 0
  • 0
  • 0
    0/?
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
queen12
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
68960
  • 0
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    0/?
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Morale Boost [ 39170 / 43200 ] Samurai Spirit [ 39170 / 75600 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
off1777
Units gain +10% attack and +10% defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14000
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    0/?
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None [ 300 / 90000 ] Ex Machina [ 300 / 90000 ]
Snipe Attack [ 150 / 27000 ] Super Snipe [ 150 / 54000 ]
BigBazinga
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Dmcc712
No day-to-day abilities. Units gain +10% attack.
21000
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Mensis
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack and +10% defense.
23000
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    0/?
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
quepasoaqui
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Gorp900
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
23000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 27000 / 27000 ] Winter Fury [ 63000 / 63000 ]
Blizzard [ 27000 / 27000 ] Winter Fury [ 41820 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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