yjyukjuk
Day 27 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/14/2018 - Last Updated: 07/26/2019 - Fantasia
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Coyoty
Luck on attacks is +0 to +19%.
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
knocklok
Units cost +20% more to build, but gain +30% attack and defense.
27760
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 65680 / 88200 ]
summonpp
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
62530
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    Units in vision only
  • 0
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    0/?
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Gold Rush [ 25200 / 25200 ] Power of Money [ 28120 / 75600 ]
Luna Leka
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
58300
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    Units in vision only
  • 0
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    0/?
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Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
insaneghost
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
7000
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    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
azorak_Matt
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
7500
  • 0
    Units in vision only
  • 0
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    0/?
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Copter Command [ 21600 / 21600 ] Airborne Assault [ 40400 / 64800 ]
Scut
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29000
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    Units in vision only
  • 0
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    0/?
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Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
siakam
Units cost +20% more to build, but gain +30% attack and defense.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Icecold123a
Units cost +20% more to build, but gain +30% attack and defense.
26080
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 45210 / 75600 ]
MattR
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
8600
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    Units in vision only
  • 0
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Meteor Strike [ 29400 / 54000 ] Meteor Strike II [ 29400 / 90000 ]
Flango
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
6000
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    Units in vision only
  • 0
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
PWNHAMMER247
Units gain +10% attack and +10% defense.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
TheAmazingRando
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
32200
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
Red-Halo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
290327
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 12860 / 36000 ] Power of Money [ 12860 / 108000 ]
Talan_Lysander
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22520
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Gold Rush [ 18000 / 18000 ] Power of Money [ 39850 / 54000 ]
gazelle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Double Time [ 10880 / 27000 ] Victory March [ 10880 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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