Fokiu
Day 50 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/15/2018 - Last Updated: 02/28/2019 - Random Elbows
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Tavo22
Unaffected by snow, but rain affects him the same as snow would for others.
75600
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    Units in vision only
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Blizzard [ 3350 / 64800 ] Winter Fury [ 3350 / 151200 ]
oscaro
Units cost +20% more to build, but gain +30% attack and defense.
15960
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Ardo24
Units gain +10% attack.
900
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Black Wave [ 63000 / 63000 ] Black Storm [ 113400 / 113400 ]
battou28
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
9300
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Enhanced Vision [ 21950 / 37800 ] Counter Break [ 21950 / 63000 ]
Furtive.Jack
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
9400
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Urban Blight [ 27000 / 27000 ] High Society [ 44900 / 54000 ]
Radagast12
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15070
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Gold Rush [ 28540 / 50400 ] Power of Money [ 28540 / 151200 ]
niñO
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
30500
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    Units in vision only
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Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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