Day 22 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/27/2018 - Last Updated: 01/06/2019 - Riverside Combat (3 vs 3)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
shikio
Units gain +30% attack, but lose -20% defense.
50300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Knuckleduster [ 6290 / 54000 ] Haymaker [ 6290 / 108000 ]
bizzybuck
Units gain +30% attack, but lose -20% defense.
26200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 0 / 37800 ] Haymaker [ 0 / 75600 ]
Mr. Cannon
Units gain +10% attack.
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 30025 / 81000 ] Black Storm [ 30025 / 145800 ]
Jack-Attack
No day-to-day abilities.
60800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 10670 / 43200 ] Hyper Upgrade [ 10670 / 86400 ]
Zylito
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
16000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
POWER
Haddam Sussein
Units gain +10% attack.
350
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Player team
Black Wave [ 250 / 54000 ] Black Storm [ 250 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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