ARENA
Day 10 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/12/2018 - Last Updated: 01/08/2019 - Smash Ball
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
RealOlaf
No day-to-day abilities.
54000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Regab
Units cost +20% more to build, but gain +30% attack and defense.
107880
  • 0
  • 0
  • 0
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 68960 / 88200 ]
KnotserpAW
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
49300
  • 0
  • 0
  • 0
Player team
POWER
Tmi489
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16500
  • 0
  • 0
  • 0
Player team
POWER
gazelle
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
83200
  • 0
  • 0
  • 0
Player team
Urban Blight [ 17640 / 32400 ] High Society [ 17640 / 64800 ]
lcc951111
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
468000
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
friendlyold
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11300
  • 0
  • 0
  • 0
Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
newusername532
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
88600
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 29350 / 54000 ] Meteor Strike II [ 29350 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.