joke co
Day 9 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/13/2018 - Last Updated: 01/07/2019 - Alora City
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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queen12
No day-to-day abilities. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12000
  • 0
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
IsraC015
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
14000
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    0/?
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    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
All bets off
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
18000
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    0/?
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Player team
Enhanced Vision [ 18025 / 27000 ] Counter Break [ 18025 / 45000 ]
Sideslip [ 10850 / 18000 ] Sidewinder [ 10850 / 45000 ]
lcc951111
Luck on attacks is -14% to +29%. Units (even air units) gain +10% attack power on roads.
5000
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Player team
Overclock [ 11200 / 27000 ] System Crash [ 11200 / 63000 ]
Forced March [ 5600 / 27000 ] Trail of Woe [ 5600 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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