the winter is coming
Day 14 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 01/06/2019 - Last Updated: 02/28/2019 - Games of Thrones
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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azorak_Matt
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
8000
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 23700 / 54000 ]
fico1999@hotmail.com
No day-to-day abilities.
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
79227
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
400
  • 0
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  • 0
    0/?
    0/?
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Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 23930 / 54000 ]
Hamplmann
Unaffected by snow, but rain affects him the same as snow would for others.
25000
  • 0
  • 0
  • 0
    0/?
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 28420 / 63000 ]
summonpp
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11000
  • 0
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  • 0
    0/?
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Player team
Gold Rush [ 17250 / 18000 ] Power of Money [ 17250 / 54000 ]
Schreck
No day-to-day abilities.
18000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Hyper Repair [ 14520 / 27000 ] Hyper Upgrade [ 14520 / 54000 ]
gazelle
Unaffected by snow, but rain affects him the same as snow would for others.
17000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Eligitine
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13500
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Snipe Attack [ 16800 / 27000 ] Super Snipe [ 16800 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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