yo yo everybody
Day 20 - Boot: 00d 00h 00m - AET:
Game Started: 05/08/2006 - Last Updated: 06/15/2006 - Traffic Jam
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NiLonHair12345
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19900
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 27100 / 81000 ]
BlackBelt
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
1400
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 73035 / 81000 ]
Dhomochevsky
Units cost is reduced to 90% (10% cheaper).
22770
  • 0
  • 0
  • 0
Barter [ 27000 / 27000 ] Merchant Union [ 57636.6 / 81000 ]
PucKviruS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
6000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
XxJesterxX
No day-to-day abilities.
1000
  • 0
  • 0
  • 0
Sideslip [ 27000 / 27000 ] Sidewinder [ 28500 / 81000 ]
bb
No day-to-day abilities.
21000
  • 0
  • 0
  • 0
Hyper Repair [ 1800 / 27000 ] Hyper Upgrade [ 1800 / 81000 ]
Small Geezer
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12400
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 55814 / 81000 ]
grizly-sword
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
42700
  • 0
  • 0
  • 0
Turbo Charge [ 12512.9 / 27000 ] Overdrive [ 12512.9 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.