DOTC Lobby 008
Day 9 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 03/01/2019 - Last Updated: 03/02/2019 - -ñogw
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Delmar_Vladek
Units gain +10% attack and +10% defense.
4600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
None [ 18800 / 90000 ] Ex Machina [ 18800 / 90000 ]
yazme
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Sabatagear
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
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Player team
Copter Command [ 7350 / 21600 ] Airborne Assault [ 7350 / 64800 ]
yadiel
No day-to-day abilities.
2200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Player team
Hyper Repair [ 3150 / 27000 ] Hyper Upgrade [ 3150 / 54000 ]
KarmaVi
Units (even air units) gain +10% attack power on roads.
800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
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Player team
Forced March [ 13450 / 27000 ] Trail of Woe [ 13450 / 45000 ]
Kieuseru
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
7800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Player team
Max Force [ 16600 / 27000 ] Max Blast [ 16600 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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