Day 77 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 03/19/2019 - Last Updated: 12/19/2019 - Kharaz Mountains
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hamplmann Hamplmann
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
92000
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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lacking sleep lacking sleep
No day-to-day abilities.
24500
Hyper Repair [ 10150 / 48600 ] Hyper Upgrade [ 10150 / 97200 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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lcc951111 lcc951111
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15100
Enhanced Vision [ 24450 / 27000 ] Counter Break [ 24450 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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gstar_lov3ur gstar_lov3ur
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
52400
Terrain Tactics [ 108000 / 108000 ] Prime Tactics [ 156350 / 189000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Kadeshi Kadeshi
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15000
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 36600 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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_Corsair_ _Corsair_
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
235800
Enhanced Vision [ 36100 / 81000 ] Counter Break [ 36100 / 135000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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    Units in vision only
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CheezyBen CheezyBen
No day-to-day abilities.
29300
Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 89600 / 108000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Tmi489 Tmi489
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
77400
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Eagle852 Eagle852
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
36000
Terrain Tactics [ 32600 / 36000 ] Prime Tactics [ 32600 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Defuso Defuso
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
27200
Max Force [ 27000 / 27000 ] Max Blast [ 47000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Luna Leka Luna Leka
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
39100
Enhanced Vision [ 43200 / 43200 ] Counter Break [ 64300 / 72000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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oldmanspidey oldmanspidey
Units (even air units) gain +10% attack power on plains.
15600
Beat Down [ 5400 / 27000 ] Block Rock [ 5400 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Toastmaker Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11200
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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    Units in vision only
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Tapemeasure Tapemeasure
No day-to-day abilities.
20700
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 47550 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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