Total War
Day 19 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/15/2019 - Last Updated: 08/09/2019 - 16 Reasons
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Nemingway
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
8500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 32400 / 32400 ] Max Blast [ 45500 / 64800 ]
c0venant
No day-to-day abilities.
11000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
hunteelar
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 27000 / 27000 ] Max Blast [ 50350 / 54000 ]
Nomada
No day-to-day abilities.
1900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
SkyLord
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 27000 / 27000 ] Max Blast [ 48600 / 54000 ]
JiffyWiffy
No day-to-day abilities.
19000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 1000 / 27000 ] Hyper Upgrade [ 1000 / 54000 ]
Twainian
No day-to-day abilities.
13300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 500 / 27000 ] Hyper Upgrade [ 500 / 54000 ]
Uzisteve
No day-to-day abilities.
12500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 49250 / 54000 ]
ChrisRedfield
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
MasterW0lf
Units (even air units) gain +10% attack power on roads.
7500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 4100 / 27000 ] Trail of Woe [ 4100 / 45000 ]
Junkan
No day-to-day abilities.
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Luna Leka
Luck on attacks is -14% to +29%.
25200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 8750 / 27000 ] System Crash [ 8750 / 63000 ]
DibsRazell
No day-to-day abilities.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Tmi489
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
gstar_lov3ur
No day-to-day abilities.
3900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 20650 / 37800 ] Hyper Upgrade [ 20650 / 75600 ]
clord666
No day-to-day abilities.
105600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 28950 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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