Tier 0 Teams 4v4
Day 24 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/15/2019 - Last Updated: 09/04/2019 - Bicuspid Curve
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Nomada
Units cost +20% more to build, but gain +30% attack and defense.
12060
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Player team
Morale Boost [ 40080 / 43200 ] Samurai Spirit [ 40080 / 75600 ]
dpsi
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
300680
  • 0
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    0/?
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Player team
Gold Rush [ 28800 / 28800 ] Power of Money [ 73220 / 86400 ]
Hamplmann
Units cost +20% more to build, but gain +30% attack and defense.
9400
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
monsterfrog2323
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
4000
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Luna Leka
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32500
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Player team
POWER
Mighty Domi
Units cost +20% more to build, but gain +30% attack and defense.
25000
  • 0
  • 0
  • 0
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Player team
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 61980 / 100800 ]
mdub24
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16300
  • 0
  • 0
  • 0
    0/?
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Player team
POWER
Mattyiceokc
Units gain +10% attack.
2200
  • 0
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Player team
Black Wave [ 45000 / 54000 ] Black Storm [ 45000 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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