16 player
Day 20 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/27/2019 - Last Updated: 08/21/2019 - Fantasia
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ladnie
Units repair +1 additional HP (note: liable for costs).
4000
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    0/?
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
JiffyWiffy
Units repair +1 additional HP (note: liable for costs).
4000
  • 0
  • 0
  • 0
    0/?
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
lilpump
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
3000
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    0/?
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
ALawnMower
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
59200
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Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
NateHiggers
Luck on attacks is -9% to +24%.
3000
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
PookatheHobgoblin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
21000
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Max Force [ 0 / 37800 ] Max Blast [ 0 / 75600 ]
Nomada
No day-to-day abilities.
7300
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SUPER
Rey126
No day-to-day abilities.
3000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Jer06
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
4000
  • 0
  • 0
  • 0
    0/?
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
GildedRose
Units (even air units) gain +10% attack power on plains.
17700
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 27000 / 27000 ] Block Rock [ 43300 / 54000 ]
Owald_Snes
No day-to-day abilities.
3000
  • 0
  • 0
  • 0
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Bunnygal234
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
3000
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
AshSmashem
Units (even air units) gain +10% attack power on plains.
4000
  • 0
  • 0
  • 0
    0/?
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    0/?
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
MaximumKek
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
6000
  • 0
  • 0
  • 0
    0/?
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Feathery
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
8000
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  • 0
  • 0
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
ThisSorcerer
No day-to-day abilities.
6000
  • 0
  • 0
  • 0
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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