Roi de la nuit
Day 45 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 05/02/2019 - Last Updated: 09/04/2019 - Games of Thrones
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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dedorlive
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
45200
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    Units in vision only
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Enhanced Vision [ 81000 / 81000 ] Counter Break [ 100800 / 135000 ]
Chuco
No day-to-day abilities.
15200
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    Units in vision only
  • 0
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Evolution
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12900
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    Units in vision only
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
JiffyWiffy
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12500
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    Units in vision only
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Tower Shield [ 400 / 27000 ] Tower of Power [ 400 / 54000 ]
Astrostella
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15400
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    Units in vision only
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Gold Rush [ 1600 / 18000 ] Power of Money [ 1600 / 54000 ]
azorak_Matt
Units repair +1 additional HP (note: liable for costs).
19500
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    Units in vision only
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Lucky Lass [ 27000 / 27000 ] Covering Fire [ 49400 / 54000 ]
calima
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
108750
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Terrain Tactics [ 0 / 79200 ] Prime Tactics [ 0 / 138600 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16300
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    Units in vision only
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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