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Day 15 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 06/04/2019 - Last Updated: 08/04/2019 - ~Cold War~ NATO vs Facist Spain/ Soviets/ Eastern Europe.
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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MisterAmalgam
Units cost is reduced to 90% (10% cheaper).
140700
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    Units in vision only
  • 0
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Barter [ 19200 / 27000 ] Merchant Union [ 19200 / 45000 ]
bylechu23
No day-to-day abilities.
270000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
raaray
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
157000
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Double Time [ 26960 / 27000 ] Victory March [ 26960 / 72000 ]
Schreck
Units cost is reduced to 90% (10% cheaper).
21480
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Barter [ 28150 / 43200 ] Merchant Union [ 28150 / 72000 ]
Herr destructor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
615338
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POWER
晓浩君
Units repair +1 additional HP (note: liable for costs).
246000
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  • 0
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Tmi489
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
1253496
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    Units in vision only
  • 0
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Gold Rush [ 36000 / 36000 ] Power of Money [ 108000 / 108000 ]
Aeori
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
44820
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    Units in vision only
  • 0
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    0/?
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Gold Rush [ 18000 / 18000 ] Power of Money [ 24600 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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