trial game 2
Day 91 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/27/2019 - Last Updated: 08/28/2019 - 2 v 2 v 2
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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scottG
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
88:02:30
2400
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Double Time [ 59400 / 59400 ] Victory March [ 102700 / 158400 ]
lich088
Units gain +10% attack.
21:22:58
4400
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Black Wave [ 37900 / 54000 ] Black Storm [ 37900 / 97200 ]
LightbyNight
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
22600
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Max Force [ 53800 / 75600 ] Max Blast [ 53800 / 151200 ]
song332
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:11:21
10700
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Market Crash [ 17100 / 18000 ] War Bonds [ 17100 / 54000 ]
MalkierKing
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
75:13:49
17500
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Tower Shield [ 4750 / 81000 ] Tower of Power [ 4750 / 162000 ]
nanomachines
Units gain +10% attack and +10% defense.
04:20:08
7000
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None [ 8750 / 90000 ] Ex Machina [ 8750 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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