New 8-Player FFA
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/13/2019 - Last Updated: 12/09/2019 - The World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Uzisteve
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:12:34
30550
  • 0
  • 0
  • 0
SUPER
Nomada
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
01:08:10
55700
  • 0
  • 0
  • 0
POWER
The Fun Police
Units gain +10% attack.
14:00:01
11500
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Scurge
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:08:00
42550
  • 0
  • 0
  • 0
Tsunami [ 34450 / 86400 ] Typhoon [ 34450 / 151200 ]
Lord Percy
No day-to-day abilities.
23:23:46
34300
  • 0
  • 0
  • 0
Hyper Repair [ 12925 / 48600 ] Hyper Upgrade [ 12925 / 97200 ]
Corporal Hawk
Units gain +10% attack.
00:00:00
30350
  • 0
  • 0
  • 0
Black Wave [ 3825 / 90000 ] Black Storm [ 3825 / 162000 ]
ALawnMower
Units gain +10% attack.
09:01:59
13500
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Mighty Domi
Units gain +10% attack.
09:18:21
17700
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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