Zombies vs T2
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/28/2019 - Last Updated: 10/19/2019 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
queen12
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:16:34
23000
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Player team
Double Time [ 13900 / 27000 ] Victory March [ 13900 / 72000 ]
Memebot
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:06:20
16200
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Mr.Grey
Units (even air units) gain +10% attack power on plains.
04:03:42
16000
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    Units in vision only
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Player team
Beat Down [ 5200 / 27000 ] Block Rock [ 5200 / 54000 ]
Starduster
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:00:00
8000
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    Units in vision only
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Alucarpedro
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:00:00
9000
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    Units in vision only
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
a9977321
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:13:09
25200
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    Units in vision only
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Eagle852
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
2061700
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Player team
Copter Command [ 32400 / 32400 ] Airborne Assault [ 97200 / 97200 ]
NCruz09
Units (even air units) gain +10% attack power on plains.
07:16:36
15600
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    Units in vision only
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Player team
Beat Down [ 12850 / 27000 ] Block Rock [ 12850 / 54000 ]
Vax2310
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:03:07
1400
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    Units in vision only
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
swordy565
No day-to-day abilities.
02:00:00
9000
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    Units in vision only
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
CaptainBreakfast
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:00:00
9000
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    Units in vision only
  • 0
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Nomada
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:16:40
100
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Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 44300 / 64800 ]
nicka5
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:01:00
23400
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Fruitigal
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:13:53
3000
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    Units in vision only
  • 0
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Player team
Copter Command [ 7500 / 32400 ] Airborne Assault [ 7500 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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